Snowboard Terms
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| Word |
Definition |
| Alley-oop (2) |
A term used to describe any maneuver in the
halfpipe where one rotates 180 or more degrees in the uphill direction; that
is, rotating backside on the frontside wall or rotating frontside on the
backside wall. |
| Alpine |
All competitive events whose basic element is
down, for example: downhill, slalom, giant slalom. |
| Andrecht |
A rear handed backside handplant with a
front-handed grab. |
| Backcountry |
Out of a resort area. |
| backflip |
Flipping backward off a jump. |
| Backside air |
Any air performed on the backside wall of
halfpipe. |
| Backside rodeo |
Coming off a jump and turning your back down
the hill, flipping 540 and landing fakie or rotating a total of 720 and
landing regular. |
| Backside rotation |
Rotating clockwise for a regular-footer and
rotating counter-clockwise for a goofy-footer. When riding switchstance the
exact reverse applies and a regular footer will rotate counter-clockwise and
a goofy footer will rotate clockwise. |
| Backside wall |
When standing at the top of the halfpipe and
looking down towards the bottom, the backside wall is the left wall for
regular footers and the right wall for goofy footers. If you ride straight
down the center of the halfpipe, your backside wall is behind |
| Bail Base |
Cancel out on the intention of doing a trick
or rail slide etc.. (Cancel flight plan of a trick) Or Fall
hard
A firm layer of hard-packed snow covering the
bare ground. (Or the bottom of your Board or Skis) |
| Betty |
Female rider |
| Blindside |
A term given to any rotation where the rider
has oriented him/herself "blind" to his/her takeoff or landing and must
stretch to look over their shoulder. Such a technique usually increases the
difficulty. |
| Board length |
The measurement from the tip to the tail. |
| Boned out |
A term used to explain the emphasis of style
in a trick. In other words, if someone "boned out a indy" they would grab
hard and create an emphasis of the maneuver such that his/her legs may
appear extended or stretched to a maximum degree. |
| Bonk |
The act of hitting an object with the
snowboard. |
| Breakable crust |
A condition in which the surface of the snow
freezes into a crust where there is loose snow beneath it. This condition is
most frequently encountered in spring and following warm temperatures, wind,
sleet, or freezing rain. |
| Bullet proof |
Super hard or frozen snow. |
| Cap construction |
A form of integrated structural design that
used the outermost material or skin to bear the load of strength of an
object. Much like the shell of crab. To reduce weight and enhance torsional
rigidity and edge responsiveness and eliminate the need for sepa |
| Carbon fiber material |
A fiber woven material produced from the
mineral carbon. To stiffen and strengthen a board with a minimum of added
weighted. |
| Carve |
To ride fast through corners (from skiing). |
| Cement |
Heavy snow found in coastal regions.
Particularily common in the Sierra and the Northwest. |
| Chicken salad air |
The rear hand reaches behind the front leg,
grabs the heel side between the bindings while the front leg is boned. Also,
the wrist is rotated inwards to complete the grab. |
| Closed mold |
A mold that holds all the pre-shaped
components of a board in a sealed chamber which eliminates additional
shaping after pressing. To mass producer snowboards more rapidly by
containing the board shape and minimizing finishing and shaping steps. |
| Coping |
A rounded lip at the top of a ramp or
obstacle, usually made of metal, cement, or PVC pipe. |
| Corkscrew 540 |
Sideways backside 540, also called a barrel
roll. |
| Crail air |
The rear hand grabs the toe edge in the front
of the front foot while the rear leg is behind. |
| Crippler |
An inverted aerial where the rider performs a
180 degree flip. The athlete approaches the wall riding forward, becomes
airborne, rotates 90 degrees, flips over in the air, rotates another 90
degrees, and lands riding forward. |
| Crud |
Varied and inconsistent snow. |
| Dialed-in |
Tuned to perfection. |
| Disaster |
A lip trick where one gets "hung up " on the
coping, most often with the board perpendicular to the coping. |
| Dope |
Cool. |
| Double grab |
Basically, doing two separate tricks while in
the air. One goes off of a jump, grabs the board one way, then grabs it in
another way, then lands. |
| Duck Foot |
A term used to describe stance angles with
toes pointing outward. |
| Edges |
The strips of metal usually made hard steel,
on the outer edges of the running surface of skis or snowboards. |
| Effective edge |
The length of metal edge on the snowboards
which touches the ground; it is the effective part which is used to make a
turn. It does not include the edge of the tip and tail. |
| Eggflip |
An eggplant where the rider chooses to flip
over in order to re-enter the pipe instead or rotating 180 degrees. This
trick is performed forward to fakie or switchstance (fakie to forward). |
| Eggplant |
A one-handed 180 degree invert in which the
front hand is planted on the lip of the wall and the rotation is backside. |
| Elgeurial (bfm) |
An invert where the halfpipe wall is
approached fakie, the rear hand is planted, a 360 degree backside rotation
is made, and the rider lands going forward. Named after Eddie Elguera. |
| Eurocarve |
A term used to describe a certain mode of
riding in which the rider makes large and hard cutting turns; usually
getting way up on the edge and leaning the body parallel to the ground. |
| Face plant |
Where one's face meets the ground before any
other part of one's body. |
| Fakie |
Riding backwards. |
| Fall line |
The path of least resistance down and given
slope. |
| Flat bottom |
The area in a halfpipe between the two
opposing transitional walls. |
| Flatland |
Term used to describe tricks performed on the
flat slope with obstacles ( e.g. nose slide, blunt slide, tail wheelie). |
| Flute |
A column of snow stacked on a terrain feature
such as a rock or on a near-vertical slope. |
| Freeriding |
Snowboarding on all types of terrain for fun,
no contest, no halfpipe, no gates, no rules. |
| Freestyle |
The kind of snowboarding which is mostly
associated with riding the halfpipe, but may also be used to describe any
type of snowboarding which includes tricks and maneuvers. |
| Fresh fish air |
The backside version of the Stale Fish. |
| Front foot |
The foot mounted closet to the nose. A regular
footers left foot and a goofy footers right foot. |
| Front hand |
The hand closet to the nose of the snowboards.
The left hand for regular footers and the right hand for goofy footers. |
| Frontflip |
Flipping forward off a jump. |
| Frontside air |
The trick is best described for its grab. The
frontside grab is with the rear hand between the bindings on the toe edge;
in this particular maneuver the front leg is boned. It can also be any air
performed on the frontside wall of the halfpipe. |
| Frontside turn |
A turn where the toe edge faces to the outside
of the turn while the snowboard is riding on the heel edge. A left for a
regular footer and right turn for a goofy footer. |
| frontside wall |
When standing at the top of the halfpipe and
looking towards the bottom, the frontside wall is the wall you would go up
toeside. |
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| Gap |
It is like a tabletop without the snow in the
middle. Or it is a jump that has a take-off ramp that is higher than the
table below it. A gap is the distance or space between the two objects. |
| Gay twist |
Halfpipe fakie to regular 360 spin with a
grab. |
| Goofy foot |
To ride with the right foot forward. |
| Grab |
Grabbing either or both boards with one or
both hands. Frontside or backside. |
| Grind |
To ride on an object like a ledge or handrail
with just the trucks making contact. |
| Haakon flip |
A halfpipe trick named after freestyle legend
Teje Haakonsen of Norway. Haakon Flip is like a switch rodeo performed in a
halfpipe. |
| Half cab |
It is the freeriding version of the
Caballerial in which one rotates 180 degrees from fakie to forward off of a
straight jump. |
| Half pipe |
A snow structure that consists of opposing
radial transition walls of the same height and size. Used to catch air and
perform tricks by traveling back and forth from wall to wall while moving do |
| Hammer |
To ride as hard as possible. |
| Handplant (backside) |
A 180 degree handplant in which both hands or
the rear hand may be planted on the lip of the wall and the rotation is
backside. |
| Handplant (frontside) |
A 180 degree handplant in which the front hand
is planted on the lip of the wall and the rotation is frontside. |
| Handplant (layback) |
A 180 degree handplant in which the rear hand
is planted on the lip of the wall and the rotation is frontside. |
| Handrails |
What riders slide and grind on, looks like and
is a handrail. |
| Heelside edge |
The edge of the board closest to the riders
heels. |
| Helicoil |
A metal cylinder threaded on the outside for
tightening into and threads on the inside for attaching a screw. To repair
either a stripped insert or a drilled hole in a board which was used to
attach a binding. |
| Hit |
A jump |
| Ho ho |
A general term given to any two handed
handplant. |
| Horizontal lamination |
Layers a component, most commonly wood, that
are bonded together on top of each other to form a strong material from
otherwise weak elements. Used as either the full deck material or the core
in the construction of a board. |
| Hucker |
One who throws himself/herself wildly through
the air and does not land on his/her feet. |
| Iguana air |
The rear hand grabs the toe edge near the
tail. |
| Indy air |
A true "Indy Air" is performed backside with
the rear hand grabbing between the bindings on the toe edge while the rear
leg is boned. The term "Indy" may also be used to simple describe the
location of the grab. |
| Insert |
A small cylinder, which is threaded on the
inside, that is install reinforcement to attach bindings to. Used to
reinforce the area of a snowboard where the screws for attaching the
bindings go into the board. |
| Interlock system |
The tip and tail sections, usually made of
plastic, are mechanically locked to the core using a jigsaw puzzle type
arrangement. Spreads out the stress at the junctions of these materials. |
| Invert |
Another name for a hand plant. |
| Inverted 180 |
To get upside down while perfroming a 180. |
| Inverted 540 |
To get upside down while spinning a 540.. |
| Inverted 720 (720 mctwist) |
An inverted aerial where the rider performs a
720 degree rotational flip. The rider approaches the wall riding forward,
becomes airborne, rotates 720 degree in a backside direction while
performing a front flip, and lands riding fakie. |
| Inverted aerial |
A maneuvers where the rider becomes airborne
and upside down at any given moment. |
| Japan |
The front hand grabs the toe edge, the front
knee is tucked and the board is pulled up and the back is arched.
|
| Jib |
Riding which closely resembles street skating.
"Jibbers" commonly slide rails, bonk trees and perform flatland tricks.
|
| Kevlar |
A man-made fibrous material that has a high
strength to weight ratio. To strengthen a snowboard without adding weight
and to enhance the performance of the flex action. |
| Kicker |
A name for a jump ramp. Kickers usually have
the property of throwing you up into the air rather than giving you
distance. |
| Landing fakie |
Landing backwards. |
| Late |
A term used to describe incorporating
something into a trick just before its completion and landing. |
| Launch |
The moment a rider starts to execute a jump,
and the time he is actually flying through the air. |
| Leash |
A retention device used to attach the
snowboard to the front foot so that it doesn't run away-completely useless. |
| Lien air |
The front hand grabs the heel edge and the
body leans out over the nose. Essentially a method on the frontside wall.
Named after Neil Blender. |
| Lien method air |
A cross between a Method and a Lien. |
| Lip |
The top edge portion of the halfpipe wall. |
| Lip trick |
Any trick performed on or near the lip of the
wall of the halfpipe. |
| Lipslide |
To force the tail over the lip and slide on
the surface before re-entry. |
| Load up |
To put weight on one side of the trucks or the
other. |
| Word |
Definition
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| Mailbox |
Looks like a mailbox, but it is extended about
10 feet long, riders slide and grind on it. |
| Mashed potato |
An Alley-oop air on the backside wall of the
halfpipe where the front hand grabs the toe edge in the front of the front
foot and the back hand grabs the heel edge in front of the front foot behind
the back. |
| Mcegg |
An invert where the rider plants the front
hand on the wall, rotated 540 degrees in a backside direction and lands
riding forward. |
| Mctwist |
An inverted aerial where the rider performs a
540 degree rotational flip. The rider approaches the halfpipe wall riding
forward, becomes airborne, rotates 540 degrees in a backside directions
while performing a front flip and lands riding forward. |
| Melonchollie |
The front hand reaches behind the front leg
and grabs the heel edge in-between the bindings while the front leg is
boned. |
| Method |
The front hand grabs the heel edge, both knees
are bent, and the board is pulled up behind the rider. In the halfpipe, the
rider's body can become almost parallel with the ground. |
| Michalchuk |
Mike Michalchuk's signature halfpipe trick,
self-described as my backside flip - sort of like an inverted backside 540
or a backflip backside 540". Essentially a backside rodeo. |
| Miller flip |
An invert where the halfpipe wall is
approached riding forward, the front hand is planted, a 360 degree frontside
rotation is made, and the rider lands riding fakie. |
| Misty |
Can also be used as an adjective to describe a
spin that gets a bit sideways ( somewhere between upright and inverted). |
| Misty flip |
Partially inverted bacside spin. Named by Ali
Goulet. |
| Mogul |
A snow bump formed by the action of skiers.
Usually found on steeper slopes. |
| Monocoque |
A form of integrated structural design that
used the outermost material or skin to bear the load of strength of an
object. To reduce weight and enhance torsional rigidity and edge
responsiveness and eliminate the need for separate sidewall material. |
| Mosquito air |
The front hand reaches behind the front leg
and grabs the heel edge between the binding. The front knee is then bent to
touch the boards tuck knee style. |
| Mute |
The front hand grabs the toe edge either
between the toes, and front leg is boned out. |
| Nollie |
Much like an Ollie only you spring off of your
nose instead of your tail. |
| Nollie frontflip |
Springing off of the nose while going off a
jump and leaning forward, allows you to do a frontflip. |
| Nose |
The front of the board. |
| Nose bonk |
To hit an object with the nose of the board. |
| Nose grab |
The front hand grabs the nose of the board. |
| Nose Butter Nose poke |
When the you do a nose manual and your feet
are facing forwards.
Any maneuver where you bone your front leg and
"poke" the nose of the board in a direction away from your body. Usually
while grabbing. |
| Nose slide |
Sliding on the nose of board on the edge of an
obstacle like a handrail, ledge, or ramp lip. |
| Nuclear air |
The rear hand reaches across the front of the
body and grabs the heel edge in front of the front foot. |
| Obstacles |
Jumps, hits, handrails, etc., anything a rider
uses to throw tricks. |
| Ollie |
A method to obtain air by first lifting the
front foot then lifting the rear foot as you spring off of the tail. |
| Open mold |
A form that is used to assemble and hold the
parts of a snowboard during the pressing process that allows the expansion
and bleeding of the bonding. |
| Phat |
Cool or a lot. |
| Phillips 66 |
An invert where the rider approaches the
halfpipe wall riding fakie, plants the rear hand on the lip of the wall
while doing a "front flip " and lands on the transition riding forward. |
| Ply |
Short for plywood. The most commonly used
material for the deck. Usually seven layer ply. |
| Poach |
1) To ski closed or out of bounds terrain. 2)
To drop in on a line someone else had lined up. |
| Poptart |
Airing from fakie to forward in the halfpipe
without rotation. |
| Poser |
Someone who acts better than they are. |
| Pre-peg fiberglass |
A stiff sheet of fiberglass previously treated
with epoxy resin. Used as an alternative to fiberglass. Generally a matter
of manufacturer's production progress. |
| Ptex |
One of several names for the plastic base
material used on boards. |
| Quarterpipe |
A halfpipe with one wall; a banked hit. |
| Rail |
There are tow rails on a snowboard; each
comprised of a sidewall and an edge. |
| Railslide |
Also called boardslide. To slide on an
obstacle or lip with the contact point being the underside of the board. |
| Rear foot |
The foot mounted closest to the rail. |
| Rear hand |
The hand closet to the tail of the board. |
| Regular foot |
To ride with the left foot forward. |
| Revert |
To switch from riding fakie to forward, or
from forward to fakie, usually while the board is still touching the ground. |
| Rewind |
A term used to describe any maneuver where a
rotation is initiated, stopped and its momentum reversed. |
| Rippey flip |
Straight back flipping frontside 360 , with a
method grab (Jim Rippey). |
| Roast beef |
The rear hand reaches between the legs and
grabs the heel edge between the bindings while the front leg is boned. Also,
the wrist is rotated inward to complete the grab. |
| Rocket air Rock and roll |
Pulling the nose of the
board upward towards the sky and grabbing the nose with both hands, tucking
your rear leg inward towards the center of the board
A trick where the underside of the board and
wheels are tapped on the lip before a kickturn to reenter.
|
| Rodeo |
Turning frontside 180 while completing an
inverted 360 rotation for a total of 540. A rodeo 720 is when you would turn
frontside 360 while completing an inverted 360 rotation for a total 720. |
| Rodeo flip |
Partially inverted 360 with a back flip. |
| Rolling down the windows. |
A phrase used to describe when someone is
caught off balance, and they rotate their arms wildly in the air to try and
recover. |
| Rubber dampening systems |
Incorporating rubber into the construction of
the board to dampen vibrations and provide certain performance
characteristics. |
| Word |
Definition
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| Sad plant |
A term used to describe any handplant where
the front leg is boned for style. |
| Sandwich construction |
Layers of materials, on top of each other,
with additional components for sidewall strength and torisional flex
patterning. Used to construct a board with different layers of materials on
top of each other. |
| Sato flip |
Halfpipe trick done by Rob Kingwill (Sato -
Japanese for "sugar" ). Kind of like a frontside McTwist. Rider drops in
fast, riders up the transition as if doing frontside 540, pops in the air
and grabs frontside, then throws head, shoulders, and hips downs |
| Scream |
A really steep hill. |
| Seabelt |
The frontside reaches across the body and
grabs the tail while the front leg is boned. |
| Session |
A period of skating. |
| Shifty |
A grabless trick where the upper torso and
lower body are twisted in opposite directions and then returned to normal. |
| Shovel |
The lifted or upward curved sections of a
snowboard at the tip and tail. |
| Sick |
Big, crazy, cool, incredibly difficult. |
| Side cut |
The curve built into the sidewalls and edges
of a board to enhance turning characteristics. To create a curve on the
turning surface that is characteristic of the boards riding style. |
| Side wall |
The area between the topsheet and the base,
and above the edges on a snowboard. Holds the core and other materials from
shifting during the manufacturing process, and to protect them as a finished
product. |
| Sintered base |
A form of polymer plastic that is compress
into a long shape, set on a roller and sliced into sheets of base material.
A slightly harder more porous from of base material used on performance
snowboards. |
| sketching |
The act of riding along precariously and near
falling. |
| Sky |
When a rider gets big air. |
| Slalom |
A form of Alpine racing in which the racer
must run a course designated by a series of gates set in various combination
as to test technique, speed, and agility. Failure to pass through the gate
properly results in disqualification. |
| Slide |
What a rider does when he "slides" across a
handrail or mailbox, etc. |
| Slob air |
The frontside air where the front hand grabs
mute, the back leg is boned and the board is kept parallel with the ground. |
| Spine ramp |
Two half pipes placed back to back creating a
double U shape. |
| Spring planting |
A face plant. |
| Stale egg |
An eggplant with a stalefish grab. |
| Stalemasky air |
When a maneuver is performed such that the
point of emphasis in the maneuver is held or "stalled" for an extended
period of time. |
| Stalled |
When a maneuver is intentionally started late
into a jump/trick |
| Stance |
The position of one's feet on the board. |
| Stick |
To land a jump cleanly. |
| Stiffy air |
Any maneuver in which both legs are boned and
a grab is incorporated. |
| Stinky |
Riding with the legs spread open. |
| Stoked |
Describes riders when they are pumped up and
confident. |
| Stomp |
Interchangeable with charge or stick. |
| Sublimated top sheet |
Topsheets that have had the graphics added
through the sublimation process. Provides very durable graphics because they
are cooked right into the plastic. |
| Sweeper |
A long, gentle curve. |
| Swiss cheese air |
The rear hand reaches between the legs and
grabs the heel edge in front of the front foot while the back left is boned. |
| Switch |
Any trick where the take off or landing is
backwards. |
| Switch take off |
Going into a jump backwards. |
| Symmetrical design |
When all the design components of the side cut
and shape are parallel in design. The opposite of Asymmetrical. To position
a rider on a board when less angulation or opposing angulation is necessary. |
| Tail |
The rear tip of the board or ski. |
| Tail bonk |
To hit an object with the tail of the
snowboard. |
| Tail grab |
The rear hand grabs the tail of the snowboard. |
| Tail poke |
Any maneuver where you bone your rear leg and
"poke" the tail of the snowboard in a direction away from your body usually
while grabbing. |
| Tail protector/tip
protector Tailsaver |
Usually a metal plate built into the tail or
tip of the board. To protect the tail or tip from damage and to control
swing weight. A low cost foam padding device for the
protection of the Tailbone ( Coccyx bone.) and butt. Worn inside
snowboarding pants, it is an alternative to padded shorts. |
| Tail slide |
To slide along the ground or an object solely
on the tail of the snowboard. |
| Tail tap |
See Tail Bonk. |
| Tail wheelie |
To ride solely on the tail of the snowboard
with the nose in the air. |
| Taipan air |
The front hand reaches behind the front foot
and grabs the toe edge between the bindings. The front knee is then bent to
touch the board tuck knee style. |
| T-bolt |
A small metal inside threaded cylinder with a
disk attached to the bottom, to prevent it from pulling up and out of the
board. To repair or substitute the area of binding attachment to a board. |
| Technical |
An especially tricky, obstacle-laden section
of a trail. |
| Toe edge |
A snowboard has two different edges. The toe
edge is the one at which the toes rest. |
| Toeside |
The frontside of the board is the side where
the toes rest. And the frontside of the board is the side to which his/her
chest faces. |
| Toeside rotation |
Rotating counter-clockwise for a regular
footer, and rotating clockwise for a goofy footer. |
| Top sheet |
Usually a form of flexible plastic that sits
on top of the laminated or foam core. Also the material that is used as the
cap in Monocoque Construction. To protect the core materials of the boards,
and to act as a material for graphics applications. |
| Torsion box construction |
When the core material is fully wrapped with a
strength enhancing material like fiberglass. To manipulate the flex and
torsional rigidity of a snowboard from the core construction. |
| Torsional flex |
The actual resistance to twisting a boards
from side to side. To define the flex of a board from side to side. Its
resistance to twisting and its responsiveness to initiating a turn and hold
an edge. |
| Transition |
The curved part of the terrain between 0 and
90 degrees. |
| Transition (tranny) |
The radial curved section of a halfpipe wall
between the flat bottom and the vertical. A snowboarder pumps and rides the
transition to gain speed, catch air, and land. |
| Traverse |
To ride perpendicular to the fall line.
Halfpipe rider traverses from wall to wall in the halfpipe. |
| Tuck knee |
A technique where one knee is bent, and the
ankle is bent sideways in order to touch the knee to the snowboard between
the bindings. |
| Tweaked |
A term used to describe the emphasis of style
in a trick. |
| Twin tip |
A type of snowboard designed for freestyle
snowboarding. It has an identical tip and tail so that the board may be
ridden similarly in both directions. |
| Variable flex |
When the tip, tail and middle of a board each
have varying degrees of flex. To vary the overall flex of a board from the
tip to the middle to the tail. |
| Variable radius |
A side cut design that incorporates a changing
radius size along the length of the board. To adjust a side cut design of a
board by using many intersecting radius sizes, to enhance its turning
characteristics. |
| Vertical |
The vertical top portion of a wall in a
halfpipe which allows the snowboarder to fly straight up into the air and
not' out of the pipe or into the pipe. |
| Vertically laminated wood
core |
Pretty much the industry standard. Strips of
wood ranging from 1/8" to 3/4" are bonded together side to side with the
joints running vertical. This allows for several different woods to be used
in each core to optimize performance characteristics. |
| Vultures |
Crowds who gather at particularly dangerous
sections of a competition. |
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| Waist |
The width measurement taken at the narrowest
part of the board which is near the middle of its length. |
| Wall |
Any bank that is at or above 90 degrees. |
| Wetcat |
Todd Richard's signature pipe move. An
inverted aerial where the rider performs a 540 degree rotational flip. Then,
an added flat spinning 360 degree rotation is thrown making the completed
rotation of 900 degrees. |
| Wood core |
Various type of wood used to provide the shape
and thickness of a board. |
| YETI |
(noun) - Large hairy humanoid creature said to
live in the snowy mountains, such as the Cascades and the Sierra Nevada's. |
| Zonk |
Hit the wall... |
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